/***************************************************************************
                             qgsmodeldesignerdialog.h
                             ------------------------
    Date                 : March 2020
    Copyright            : (C) 2020 Nyall Dawson
    Email                : nyall dot dawson at gmail dot com
 ***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/

#ifndef QGSMODELDESIGNERDIALOG_H
#define QGSMODELDESIGNERDIALOG_H

#include "ui_qgsmodeldesignerdialogbase.h"

#include "qgis.h"
#include "qgis_gui.h"
#include "qgsmodelundocommand.h"
#include "qgsprocessingmodelchilddependency.h"
#include "qgsprocessingtoolboxmodel.h"

class QgsMessageBar;
class QgsProcessingModelAlgorithm;
class QgsModelUndoCommand;
class QUndoView;
class QgsModelViewToolPan;
class QgsModelViewToolSelect;
class QgsScreenHelper;
class QgsProcessingAlgorithmDialogBase;
class QgsModelDesignerConfigDockWidget;
class QgsProcessingParameterWidgetContext;
class QgsProcessingContextGenerator;

///@cond NOT_STABLE

#ifndef SIP_RUN

class GUI_EXPORT QgsModelerToolboxModel : public QgsProcessingToolboxProxyModel
{
    Q_OBJECT
  public:
    explicit QgsModelerToolboxModel( QObject *parent = nullptr );
    Qt::ItemFlags flags( const QModelIndex &index ) const override;
    Qt::DropActions supportedDragActions() const override;
};

#endif

/**
 * \ingroup gui
 * \brief Model designer dialog base class.
 * \warning Not stable API
 * \since QGIS 3.14
 */
class GUI_EXPORT QgsModelDesignerDialog : public QMainWindow, public Ui::QgsModelDesignerDialogBase
{
    Q_OBJECT
  public:
    QgsModelDesignerDialog( QWidget *parent SIP_TRANSFERTHIS = nullptr, Qt::WindowFlags flags = Qt::WindowFlags() );
    ~QgsModelDesignerDialog() override;

    void closeEvent( QCloseEvent *event ) override;

    /**
     * Starts an undo command. This should be called before any changes are made to the model.
     */
    void beginUndoCommand( const QString &text, const QString &id = QString(), QgsModelUndoCommand::CommandOperation operation SIP_PYARGREMOVE = QgsModelUndoCommand::CommandOperation::Unknown );

    /**
     * Ends the current undo command. This should be called after changes are made to the model.
     */
    void endUndoCommand();

    /**
     * Aborts pending undo command, turning last call to beginUndoCommand obsolete
     * \since QGIS 4.0
     */
    void abortUndoCommand();

    /**
     * Returns the model shown in the dialog.
     */
    QgsProcessingModelAlgorithm *model();

    /**
     * Sets the \a model shown in the dialog.
     *
     * Ownership of \a model is transferred to the dialog.
     */
    void setModel( QgsProcessingModelAlgorithm *model SIP_TRANSFER );

    /**
     * Loads a model into the designer from the specified file \a path.
     */
    void loadModel( const QString &path );

    /**
     * Sets the related \a scene.
     *
     * \see modelScene()
     */
    void setModelScene( QgsModelGraphicsScene *scene SIP_TRANSFER );

    /**
     * Returns the related model scene.
     *
     * \see setModelScene()
     * \since QGIS 4.0
     */
    QgsModelGraphicsScene *modelScene();

    /**
     * Save action.
     *
     * \since QGIS 3.24
     */
    enum class SaveAction
    {
      SaveAsFile,    //!< Save model as a file
      SaveInProject, //!< Save model into project
    };

  public slots:

    /**
     * Raise, unminimize and activate this window.
     *
     * \since QGIS 3.24
     */
    void activate();

  protected:
    // cppcheck-suppress pureVirtualCall
    virtual void repaintModel( bool showControls = true ) = 0;
    virtual void addAlgorithm( const QString &algorithmId, const QPointF &pos ) = 0;
    // cppcheck-suppress pureVirtualCall
    virtual void addInput( const QString &inputId, const QPointF &pos ) = 0;
    // cppcheck-suppress pureVirtualCall
    virtual void exportAsScriptAlgorithm() = 0;
    // cppcheck-suppress pureVirtualCall
    virtual bool saveModel( bool saveAs = false ) = 0;
    // cppcheck-suppress pureVirtualCall
    virtual QgsProcessingAlgorithmDialogBase *createExecutionDialog() = 0 SIP_TRANSFERBACK;

    /**
     * Creates a new widget context appropriate for the dialog.
     */
    virtual QgsProcessingParameterWidgetContext createWidgetContext() = 0; // cppcheck-suppress pureVirtualCall

    /**
     * Registers a Processing context \a generator class that will be used to retrieve
     * a Processing context for the dialog when required.
     */
    void registerProcessingContextGenerator( QgsProcessingContextGenerator *generator );

    QToolBar *toolbar() { return mToolbar; }
    QAction *actionOpen() { return mActionOpen; }
    QAction *actionSaveInProject() { return mActionSaveInProject; }
    QAction *actionRun() { return mActionRun; }
    QgsMessageBar *messageBar() { return mMessageBar; }
    QgsModelGraphicsView *view() { return mView; }

    void setDirty( bool dirty );

    /**
     * Checks if the model can current be saved, and returns TRUE if it can.
     */
    bool validateSave( SaveAction action );

    /**
     * Checks if there are unsaved changes in the model, and if so, prompts the user to save them.
     *
     * Returns FALSE if the cancel option was selected
     */
    bool checkForUnsavedChanges();

    /**
     * Sets the \a result of the last run of the model through the designer window.
     */
    void setLastRunResult( const QgsProcessingModelResult &result );

    /**
     * Sets the model \a name.
     *
     * Updates both the name text edit and the model name itself.
     *
     * \since QGIS 3.24
     */
    void setModelName( const QString &name );

  private slots:
    void zoomIn();
    void zoomOut();
    void zoomActual();
    void zoomFull();
    void newModel();
    void exportToImage();
    void exportToPdf();
    void exportToSvg();
    void exportAsPython();
    void toggleComments( bool show );
    void toggleFeatureCount( bool show );
    void updateWindowTitle();
    void deleteSelected();
    void populateZoomToMenu();
    void validate();
    void reorderInputs();
    void reorderOutputs();
    void setPanelVisibility( bool hidden );
    void editHelp();
    void runSelectedSteps();
    void runFromChild( const QString &id );
    void run( const QSet<QString> &childAlgorithmSubset = QSet<QString>() );
    void showChildAlgorithmOutputs( const QString &childId );
    void showChildAlgorithmLog( const QString &childId );
    void onItemFocused( QgsModelComponentGraphicItem *item );

  private:
    std::unique_ptr<QgsProcessingModelAlgorithm> mModel;

    QgsScreenHelper *mScreenHelper = nullptr;

    QgsMessageBar *mMessageBar = nullptr;
    QgsModelerToolboxModel *mAlgorithmsModel = nullptr;

    QActionGroup *mToolsActionGroup = nullptr;

    QgsModelViewToolPan *mPanTool = nullptr;
    QgsModelViewToolSelect *mSelectTool = nullptr;
    QgsModelGraphicsScene *mScene = nullptr;

    bool mHasChanged = false;
    QUndoStack *mUndoStack = nullptr;
    std::unique_ptr<QgsModelUndoCommand> mActiveCommand;

    QAction *mUndoAction = nullptr;
    QAction *mRedoAction = nullptr;
    QUndoView *mUndoView = nullptr;
    QgsDockWidget *mUndoDock = nullptr;

    QMenu *mGroupMenu = nullptr;

    QAction *mActionCut = nullptr;
    QAction *mActionCopy = nullptr;
    QAction *mActionPaste = nullptr;
    int mBlockUndoCommands = 0;
    int mIgnoreUndoStackChanges = 0;

    QgsDockWidget *mConfigWidgetDock = nullptr;
    QgsModelDesignerConfigDockWidget *mConfigWidget = nullptr;

    QgsProcessingContextGenerator *mProcessingContextGenerator = nullptr;

    QString mTitle;

    int mBlockRepaints = 0;

    QgsProcessingModelResult mLastResult;

    bool isDirty() const;

    void fillInputsTree();
    void updateVariablesGui();

    struct PanelStatus
    {
        PanelStatus( bool visible = true, bool active = false )
          : isVisible( visible )
          , isActive( active )
        {}
        bool isVisible;
        bool isActive;
    };
    QMap<QString, PanelStatus> mPanelStatus;

    QgsProcessingContext mLayerStore;
};


class GUI_EXPORT QgsModelChildDependenciesWidget : public QWidget
{
    Q_OBJECT

  public:
    QgsModelChildDependenciesWidget( QWidget *parent, QgsProcessingModelAlgorithm *model, const QString &childId );
    QList<QgsProcessingModelChildDependency> value() const { return mValue; }
    void setValue( const QList<QgsProcessingModelChildDependency> &value );
  private slots:

    void showDialog();

  private:
    void updateSummaryText();

    QLineEdit *mLineEdit = nullptr;
    QToolButton *mToolButton = nullptr;

    QgsProcessingModelAlgorithm *mModel = nullptr;
    QString mChildId;

    QList<QgsProcessingModelChildDependency> mValue;

    friend class TestProcessingGui;
};
///@endcond

#endif // QGSMODELDESIGNERDIALOG_H
